New primitive game
misused once again the blog as Notzzettel:
* A character
* simple combat system with attack and defense values
* if 2 enemies chars are located at a distance \u0026lt;3 m, it automatically comes to the fight
* campaign is 100% automatically *
the loser can not fight 20 minutes more or do something else .. can only go around collecting
* there are randomly distributed resources, if one has a distance \u0026lt;2 m in automatically
* then it is better to equip its Char
* per battle you get experience points when a
* 30min travels of more than 10 chars of a group / party to be occupied, there are extra points
*
movements smartphone and GPS (Server with simple REST interface over HTTP using XML)
* problem .. you need a certain number of players per region, so that the char is not a "desert" is
* would be ideal for something like Pokemon (Pokeball smartphone replaces the ^ ^)
Who does what on the idea that I should like to to share or an engine for writing ^ ^
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